For studios / Production services
Bring a brief.
Build with Anfal.
Commission asset, environment or integrated 3D production work. Explore the portfolio, then tell us the scope your team needs.
Discuss a production briefAnfal Productions / Game Development
Anfal Productions has produced vehicles, weapons, props and environments since 2017. That experience now supports UWZ: an integrated Unreal Engine environment system designed to connect urban content with reusable interaction and production workflows.

For studios / Production services
Commission asset, environment or integrated 3D production work. Explore the portfolio, then tell us the scope your team needs.
Discuss a production briefFor Unreal developers / UWZ
Evaluate the environment foundation and reusable Blueprint architecture. Explore the product, understand the workflow and follow release news.
Explore UWZDeveloper guide01 / Flagship in development

An integrated Unreal Engine environment system in development: modular districts, reusable interaction architecture and documented workflows for teams building their own urban worlds.
Explore UWZ developmentJoin the UWZ communityDeveloper guide02 / Selected work

A coordinated mechanical assembly: rig, sight, motion sequences and Unreal showcase delivery.

From a single concept reference to architecture, landscape and waterside scene production.

Aircraft form, surface detail and rendered presentation.

Related weapon variants developed through modeling and materials.
03 / Our progression
Anfal brings the model, the environment and the way they operate into the same production conversation.
Established in 2017 and registered in Nigeria in 2019, Anfal Productions grew from military game-asset production into a broader 3D practice. Vehicles, aircraft, weapons, props, architecture and environments form that production foundation.
ZU-23-2 brought that craft into an early systems project, connecting mechanical components through rigging and animation. UWZ extends that direction to the architecture, configuration and behavior of an urban environment.
That is our progression from 3D Art Outsourcing to 3D Systems Production.
Our systems approach04 / Production scope
Military vehicles, aircraft, weapons and environment props, with geometry, UVs and materials prepared around a defined delivery brief.
Architecture, landscape and scene composition, developed from reference to presentation.
Content connected through technical architecture, configuration, motion and workflows.
Work with Anfal
An asset brief. An environment. A connected production solution.
Tell us what your team needs to create, where it will run and how it needs to work.
Discuss your project