UWZ / Developer documentation

UWZ developer guide.

Environment architecture, interaction design and practical integration preparation for UWZ — Eastern Europe.

Guide contents · Prelaunch guide · Release information

Before integration

Define the project contract.

Engine version.
Included functionality.
Project requirements.

Check the final package release notes for the supported Unreal Engine version, installation layout and included product scope before migrating content.

For now, use this guide to understand the intended architecture and prepare your project requirements. Package installation commands and menu paths will be documented against the released build.

Learning path

From configuration
to a project workflow.

  1. Orient

    Read the environment guide and identify the baseline/extension boundary.

  2. Trace

    Follow the impact-to-LiveMesh path in the interaction guide.

  3. Customize

    Plan child Blueprint and presentation settings.

  4. Review

    Use the validation checklist to prepare a target-project test.

UWZ product overviewAsk the community

Release information

A guide that follows
the product.

Prelaunch edition

This edition explains the product architecture and intended integration workflows.

Installation paths, supported Unreal versions, package tutorials and release notes will be published against the released build. No version-specific compatibility or completed benchmark is stated in this edition.

Follow release documentation