Historical production / Artillery asset
Type 63.
A rocket-launcher assembly produced for a game-development asset brief.

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Production contribution
An assembly that reads as a whole.
The assembly brings the launcher tubes, frame, wheels and supporting components together as a detailed 3D asset.
- Contribution
- 3D modeling, texturing and presentation
- Portfolio date
- August 2024
- Project tools
- 3ds Max, Substance Painter, Unreal Engine and Corona Renderer
- Scope
- Artillery asset production
Production perspective
Mechanical relationships
Launcher tubes, frame and wheeled support need to read as a coordinated assembly rather than unrelated parts. Modeling and materials establish those relationships.
What the work demonstrates
Hard-surface asset production with clear assembly structure.
Work with Anfal
Let’s build what comes next.
An asset brief. An environment. A connected production solution.
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